Predictors of video game console aggression

VIDEOJUEGOS_AGRESIONTambién en el último número de la Revista Argentina de Ciencias del Comportamiento contamos con el siguiente artículo:

Predictors of video game console aggression
Anthony Martin Bean, Lauren Ferro

Abstract

This study was designed to investigate the aggression levels of college students found in the Northeastern part of the United States following exposure to video games. The 59 participants played their assigned game, Mortal Kombat on Nintendo Wii or Halo 2 on the Xbox, for 45 minutes with a partner.

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